Rambo III Rev 1
Rambo III is a series of video games based on the film of the same name. Like in the film, their main plots center on former Vietnam-era Green Beret John Rambo being called back to duty one last time to rescue his former commander, Colonel Sam Trautman, who was captured during a covert operation mission in Soviet Union-controlled Afghanistan. The console versions are developed and published by Sega, the PC DOS version was developed by Ocean and published by Taito and Ocean developed and published the rest (Atari ST, Amiga, Spectrum, C64, Amstrad). Taito also released an arcade game based on the film.
Identifier sg_Rambo_III_Rev_1_1989_SegaMediatype softwareScanner Internet Archive Python library 0.5.2Publicdate 2014-05-06 03:40:52Addeddate 2014-05-06 03:40:52Emulator_ext binEmulator genesisCreator segaDate 1989Year 1989Language English
The Sega Mega Drive version, released in 1989, follows Rambo in six missions, in each one with various objectives. Besides finding the exit of the level, in some missions, prisoners must be freed or enemy ammunition supplies destroyed. Rambo is controlled from an overhead perspective and has several weapons at his disposal. Besides a machine gun that never runs out of ammo, he can use a knife for close range kills, set off timed bombs and use his famous longbow with explosive arrows. Ammunition for the bow and the bombs is limited and can be collected from dead enemies. Rambo himself, on the other hand, is vulnerable and can be killed after one hit.
After some of the missions, the perspective switches to a view behind Rambo and additional boss fights take place. Soviet tanks or helicopters must be destroyed using the crossbow. While aiming the bow, Rambo cannot move, but otherwise he can hide behind rocks or other obstacles from enemy fire. This is reminiscent of the Taito arcade game of the same name, which also had the player firing into the screen at helicopters and jeeps, but instead of just a single segment after each stage, the whole game is played out in this perspective.